Projects
My favourite project so far.
Cloud Cartographer: Analysed a sample app before cloud migration, stress-tested it, measured resource usage, and produced documents covering findings, architecture recommendations, and cost estimates for AWS and GCP.
Voyager: took those findings and built the actual infrastructure on GCP with Terraform, ArgoCD, GitLab CI, and a full observability stack.
Automatic provisioning of a GCP compute engine with an attached gpu. Ansible sets up vLLM, CUDA, downloads user specified model and over WireGuard I can access them. Designed to be turned off quick to not take up resources when not in use.
Sherlock logs: Culmination of multiple projects for kood//Jõhvi. using Vagrant and Ansible to set up multiple VM's that are running a demo application and a full observability stack alongside it. Windows is a horrible platform to run VM's on, but idempotent scripts help recover frozen set-ups.
Infrastructure-insight: Before ansible I started off by using a collection of bash scripts to set everything up. But ansible playbooks were a much better solution.
A full-stack people matching social media platform. We had to build the matching algorithm and mix real-time chat with regular database requests without them stepping on each other. Spent enough time on this one that I added a demo mode so you can try it without signing up. Received a fresh coat of polish recently, it's a solid project now.
Interactive 3D model of the solar system. Explore planets, adjust orbital speeds, add your own celestial bodies, and click any planet for facts and stats. Very happy with how this ended up.
1–4 player real-time multiplayer arcade game. Shipped under a deadline, and it shows in the code, but the final product turned out great.
Little virtual 3d art gallery, mostly to demonstrate pre baked lighting from blender. With a few unique models and art pieces :)